©2009 slot-pachinko.com         ©2009 slot-pachinko.com         ©2009 slot-pachinko.com

OCTOBER 2, 2009

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ARRIVAL!!



THE GALAXY SAGA
CONTINUES!

LIMITED SUPPLY

STATE OF THE ART TECHNOLOGY!



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$ 199.95

(plus shipping & insurance)

THE PLAY BOARD

PLAY BOARD


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ANIMATRONICS!


This Pachinko Pinball machine provides total entertainment for everyone! Adventure, Space Travel, High Tech Futuristic  Trains will keep you on the edge of your seat.

This is the first Pachinko machine from our October 2, 2009 container. Our May 6, 2009 inventory lasted just 3 weeks!

It was an amazing adventure and what a joy to play.

If your thoughts are to wait to purchase the Galaxy Railways Pachinko that would be a bad idea. With our limited supply and we are selling them on our site and eBay, they most likely won't last through mid December. Can you think of a better gift for yourself or someone special?? We can't either!

CAST OF CHARACTERS

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QUEEN PROMETHEON - CRYSTAL CLAIRE - GIOVANNI - LEILA DESTINY

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COUNT MECHA - ZANELLI - CAMPANELLA - MAETEL


THE ARMAMENTS


Above the High Definition LCD video you will see 3 11" Main Battery guns and above them is the 16" Turret. These weapons help you every step of the way as you progress through Reach play and beyond. A Reach in Pachinko terminology is when you get the first two matching symbols. When this happens you will often be rewarded with a Movie Clip from one of the Jackpot series or advancement to a Jackpot game. The 3 11" Battery guns can fire independently or in unison. The huge 16" Turret is capable of clearing the entire Video. Here are examples of the guns in action. The Animatronics are excellent!

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THE VIDEO SLOT POCKET


Below the High Definition LCD video is the Video Slot Machine pocket. You must get balls in this pocket to activate the Video Slot. On each side of this pocket are the butterfly flippers. When they are open it is very easy to get balls in the pocket to activate the LCD video. When the video is activated you will enter normal slot play. From there you have a chance to advance to a Reach, a Reach with a movie clip, win the 15 rounds of Jackpot play, advance to the 15 rounds of Super Jackpot play, continue with 100 rounds of the Super Bonus Jackpot Chance game, and the Ultimate Timed Mission Jackpot.

In the Jackpot and Super Jackpot rounds the Jackpot Trap Door will open. It is located directly below the Video Slot pocket. You must get a ball in this pocket to advance to the next level of play. You have approximately 15 seconds to get a ball in the Trap Door area. If you don't you will end your journey and return to normal play. Keep firing the balls as fast as possible.

We know how it feels to master all of these events! YOU ARE IN FOR A REAL TREAT!!



©2009 slot-pachinko.com


The Galaxy Railway Pachinko Pinball machine features Animatronics, Multiple levels of Jackpot play in High Definition, Incredible Stereo music and sound effects, 5 Payout pockets, 2 Butterfly flippers, Video Slot Activation pocket, and a Jackpot Trap Door. IT SIMPLY COULDN'T BE BETTER!!
©2009 slot-pachinko.com    Our competition just doesn't measure up!    ©2009 slot-pachinko.com  

THE STORY LINE

Galaxy Railway is a classic Japanese novel by Kenji Miyazawa written around 1927. The nine-chaptered novel was posthumously published in 1934 as part of Complete Works of Kenji Miyazawa Vol. 3.

The novel was made into a 1985 anime film of the same title, along with various stage musicals and plays.

In the future, mankind will venture to the far reaches of the cosmos using technologically advanced trains. The fleet of the Galaxy Railways transports countless galactic citizens from one exotic planet to the next, protected by the Space Defense Force, or SDF, the elite force protecting the Railways Fleet against terrorists, meteor storms and malicious alien life.
MACHINE FEATURES
MAIN VIDEO SLOT

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The picture above shows the HUGE 10" High Definition LCD video. It is located in the center of the Pachinko Play Board. When you get a ball in the Video Slot machine Activation pocket, located directly under the video, the reels will begin to spin. In addition the lights go crazy and the theme song plays in stereo. The pass through 3D graphics are amazing to say the least. You will be amazed!!

TIMED MISSION CONTROLLER

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The picture above shows the Timed Mission display. You will have to complete all of the Jackpot and Bonus games to advance to Timed Mission play. This will be your final goal and your chance to become a Galaxy Railway Master. 

INTERACTIVE PLAY

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If you will notice the pictures on top you will see the Interactive button, on the ball shooter tray, is normally off. When you get a screen like the picture in the top center it instructs you to push the Interactive button. The Interactive Chance button will illuminate as the top right picture indicates. You must push this quickly before it returns to the off state.  Virtually all Pachinko Pinball machines with this feature will either give you nothing or some level of advanced play. The Galaxy Railway gave us a Jackpot every time we pushed the Interactive button when it was lit. This is a much better Interactive design. When you see the screen with the Chance buttons jumping up and down GET READY!

REGISTRATION

Every Pachinko Pinball machine ad in our inventory is proprietary and any duplication of any part or whole of this ad without express written consent of slot-pachinko.com  is strictly prohibited. Inquiries should be directed to our Legal Department.




THE VIDEO SECTION




SLOT REELS IN ACTION!!

YOU CAN VIEW THE VIDEO SLOT IN ACTION BY CLICKING ON THE ICON BELOW. IF YOU DO NOT HAVE A HIGH SPEED CONNECTION IT WILL TAKE CONSIDERABLE TIME TO DOWNLOAD. PLEASE KEEP IN MIND OUR CAMERAS ARE NOT HIGH DEFINITION SO EXPECT A BIT LESS THAN PERFECT.


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THE BASIC REACH

YOU CAN VIEW ONE OF THE DOZENS OF REACH SEQUENCES BY CLICKING ON THE ICON BELOW. IF YOU DO NOT HAVE A HIGH SPEED CONNECTION IT WILL TAKE CONSIDERABLE TIME TO DOWNLOAD. PLEASE KEEP IN MIND OUR CAMERAS ARE NOT HIGH DEFINITION SO EXPECT A BIT LESS THAN PERFECT. IN THIS SEQUENCE YOU WILL SEE MISSION CONTROL AND THE 11" BATTERY GUNS IN ACTION.


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A LONG REACH

THIS REACH SEQUENCE RESULTS IN A MOVIE CLIP. IN THIS CLIP YOU WILL SEE MISSION CONTROL, 2 OF THE 3 11" BATTERY GUNS, AND THE 16" TURRET GUN IN ACTION. YOU CAN VIEW THE LONG REACH BY CLICKING ON THE ICON BELOW. IF YOU DO NOT HAVE A HIGH SPEED CONNECTION IT WILL TAKE CONSIDERABLE TIME TO DOWNLOAD. PLEASE KEEP IN MIND OUR CAMERAS ARE NOT HIGH DEFINITION SO EXPECT A BIT LESS THAN PERFECT.


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LONG REACH TO JACKPOT

THIS IS THE MOST FUN YOU CAN HAVE! THIS VIDEO SHOWS ALL 3 11" BATTERY GUNS IN ACTION, CONTACT WITH SDF CONTROL PAD, LASER SEQUENCING, THE HEAVY ARMOR TRAIN, INTERACTIVE BUTTONS FLASHING, AND THE START OF THE 15 ROUND JACKPOT BY CLICKING ON THE ICON BELOW. AGAIN THIS TAKE CONSIDERABLE TIME IF YOU DON'T HAVE SOME TYPE OF HIGH SPEED INTERNET CONNECTION.


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SUPER JACKPOT

THIS IS THE LONGEST CLIP WE HAVE. IT DISPLAYS AT LEAST 75% OF THE PLAY FEATURES. YOU WILL SEE MISSION CONTROL, ALL 3 11" BATTERY GUNS AND THE 16" TURRET GUN IN ACTION, 5 DIFFERENT TRAINS IN THE GALAXY RAILWAY, MULTIPLE TRAINS LINKING POWER TO FIRE THE SUPER LASER CANNON, THE INTERACTIVE DISPLAY, AND A PORTION OF ROUND 1 OF THE SUPER JACKPOT. CLICK ON THE ICON BELOW TO SEE THIS IN LIVING HIGH DEFINITION! WHAT A GREAT PACHINKO MACHINE!!


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SUPER JACKPOT CHANCE BONUS

THIS VIDEO CLIP WILL SHOW YOU WHAT HAPPENS WHEN YOU COMPLETE THE 15 ROUNDS OF THE SUPER JACKPOT. GALAXY RAILWAY TRAIN #1 FLASHES ACROSS THE HIGH DEFINITION LCD VIDEO SCREEN FOLLOWED BY THE PICTURE BELOW. THIS IS A SHORT VIDEO AND DOWNLOAD TIME IS MINIMAL.


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IT'S A TRICK!!

THIS MUST BE A NEW FEATURE IN PACHINKO PINBALL PLAY. THE LAST NEW MACHINE AD WE COMPLETED HAD A TRICK VIDEO SEQUENCE. YOU THINK YOU ARE HEADED TO THE JACKPOT BUT IT JUST STOPS AND SENDS YOU BACK TO NORMAL PLAY. WE HAD 2 OF THESE IN THE 5 HOURS WE PLAYED THE MACHINE. WE INCLUDED THIS IN OUR AD TO GIVE YOU A FEEL FOR THE AMOUNT OF TIME YOU HAVE TO GET A BALL IN THE TRAP DOOR AREA WHILE A JACKPOT ROUND IS IN PROGRESS. IF YOU FAIL TO ACCOMPLISH THIS YOU WILL HAVE TO START OVER. FIRE THE BALLS AS FAST AS YOU CAN! WHILE YOU ARE WATCHING THIS VIDEO KEEP TRACK OF THE TIME.


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ONE OF THE MANY REACHES

GUNS EMPLOYED - WE NEED A REACH



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IT'S A 2 WAY REACH!

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Above is the start of a Reach sequence. You can view one of the Reach sequences by clicking on the Reach icon in the Video section above. The top picture shows the 11" Battery gun blasting away a non matching symbol in the third reel that produces a 2-way Reach in the picture above. All we need is either a 1 or an 8 to advance to Interactive play getting us to the Jackpot.

THIS HAS PROMISE!

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This video shows the deep reaches of the Galaxy. We are waiting for either a 1 or an 8.

ONE OF THE GALAXY TRAINS?

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One of the Galaxy trains flashes across the video. We have 2 chances to reach our first 15 rounds of Jackpot play. This is exciting!!

THIS LOOKS LIKE WE WIN!!

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In the picture above we have entered SDF Mission Control. Here the laser synchronizers try to lock on to the 8 which is the beautiful Maetel. Will this be it?? You guessed it!  Read on.....

WRONG - WE LOSE!

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We failed in our attempt to lock in on Maetel and the picture above shows she stopped just one row short. This machine is awesome! Even when you lose you are going to be entertained to the MAX!!

JACKPOT-SUPER JACKPOT-SUPER JACKPOT BONUS -TIMED MISSION JACKPOT

CONTINUOUS 1 HOUR 30 MINUTE ACTION!!



IT'S A 2-WAY REACH

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Before we discuss what happens from this point on we would strongly suggest you view all of the video clips we provided in the Video Section. It will give you a good working knowledge of what the sequences below entail.

To this point we had a Reach that failed and a Long Reach begins. We can't wait to see more!!

DEEP IN OUTER SPACE

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We have seen this before with different characters. This time we have Queen Prometheum and Crystal Claire. We would like to see something other than one of the Galaxy trains because the last time that ended in failure to reach the Jackpot.

THE RING OF TRANSFORMATION

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This is something new! It is the Ring of Transformation. Maybe this is the way to victory. All of the characters pass through the Ring of Transformation and we need one of them to transform into either Queen Prometheum or Crystal Claire!! This is AMAZING!!

CRYSTAL CLAIRE SAVES THE UNIVERSE - JACKPOT!

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WE DID IT! One of the characters was transformed into Crystal Claire and we hit the Jackpot! From the picture above we saw the Heavy Armor train followed by the Interactive screen followed by a blast from the giant gun aboard the Heavy Armor train that locked in the Jackpot. If you have not viewed the Jackpot Video sequence in the Video Section you can go back and view this outstanding event.

JACKPOT ROUND 10 & IT'S COUNT MECHA

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We completed all 15 rounds of the Jackpot and like the other 2008 machines we have played we expect to reach a higher level Jackpot. Read on it just keeps getting better and better!!

ANOTHER GALAXY TRAIN! - ADVANCE TO THE SUPER JACKPOT!

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Just as we thought. We did not go back to normal play! We are now in the 15 round Super Jackpot. You can view this event in the Video Section above.

We are going to do something different in this ad. We normally describe all of the pictures in this section. We feel they are so self explanatory that we think giving you the movie version. Each picture will have a portion of the story. We would appreciate your feedback which format provides the most information. 

THE BEAUTIFUL MAETEL JOINS SDF

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The story of Galaxy Railway is set in a space-faring, high-tech future, where mechanized people with "machine bodies" are pushing humanity towards irrelevance and extinction. A street urchin named Tetsuro Hoshino desperately wants an indestructible machine body, giving him the ability to live forever and have the freedom that the poor humans on Earth don't have. While machine bodies are impossibly expensive, they are supposedly given away for free on the planet Andromeda, the end of the line for the space train Galaxy Express. (Technology has advanced to the point where space-faring vehicles can assume any shape, such as the classical locomotive in the story.)

YET ANOTHER GALAXY TRAIN

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Tetsuro meets up with a beautiful woman, Maetel (sometimes translated "Maeter", from the Greek mētēr and/or Latin mater, meaning "mother"), who is the spitting image of his dead mother. Maetel offers him passage on the Galaxy Express if he will be her travelling companion. Tetsuro agrees. Another notable character in both the manga and the anime series is the seemingly strict, mysterious alien conductor, that sometimes gets involved in Tetsuro's and Maetel's adventures.

A SUPER NOVA!!

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Along the way, Tetsuro has many adventures on many different and exotic planets and meets many kinds of people, both human and alien, living and machine, including Count Mecha, the machine man who killed Tetsuro's mother. Tetsuro is able to get his revenge on the cruel count, who had the body of Tetsuro's mother stuffed and hung on his wall. Increasingly, Tetsuro realizes that a machine body won't fix all of his problems. In fact, most of the machine people he meets regret the decision to give up their humanity. Most sympathetic of all is Crystal Claire, who works aboard the Galaxy Express. Her body is a beautiful clear crystal, yet she longs for the warmth of a human touch, like Tetsuro's. Unlike others who gave up their humanity by choice, however, Claire's dialogue strongly indicates that she was forced into that existence against her will by her own vain mother.

THE SUPER BONUS JACKPOT CHANCE

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It is also strongly implied that Maetel has a machine body, as she visits her human body on Pluto, where discarded human bodies are encased in ice in a giant planetary tomb. Maetel also says she has been endlessly travelling with young men like Tetsuro. In the manga, she is referred to by one of the characters as "the other universe that I fear!", making the question of who, or what, she truly is even more nebulous.

64 CHANCES REMAIN - OUR 1st REACH & FAIL

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Eventually Tetsuro and Maetel finally reach Andromeda where Tetsuro learns the horrifying truth... that he's going to be turned into a bolt. Queen Prometheum, ruler of the mechanized empire and Maetel's mother, controls the planet of Andromeda by entirely mechanized human components. With the prospect of Tetsuro being turned into a bolt, Maetel finally turns on her mother. With the help of her father, Dr. Ban, who exists in the pendant she carries over her neck, Maetel destroys her mother and Andromeda. The true nature of Maetel is revealed; she exists in a human body and is able to replace with a new one each time it grows old, enabling her to live forever.

HALF WAY THERE - OUR 2nd REACH

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Maetel and the Galaxy Express bring Tetsuro back to Earth. After a farewell kiss, she and the train head back into space, presumably never to return.

Characters from other Matsumoto works appear in Galaxy Express 999, notably Captain Harlock, Emeraldas, and the ship (sans crew) from Space Battleship Yamato (aka Star Blazers), and vice versa, creating a shared continuity often called the "Leijiverse." This adventure can be found in our Captain Herlock Pachinko machine. In that description you see that both Harlock and Herlock are on in the same.

In 1996, Matsumoto began a new Galaxy Express 999 series, set a year after the original, in which the Earth is destroyed and Tetsuro sets out to discover the source of the "darkness" that threatens all life in the universe.

THE HEAVY ARMOR TRAIN - DOESN'T LOOK GOOD!

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Movie version...
The movie version of Galaxy Express 999 is virtually identical to the original story in terms of plot. The main difference is that the storyline is much more compressed. Rather than visiting over a hundred planets as he does in the original manga/TV series, Tetsuro only visits four. Some of the most popular characters like Antares, Claire, Emeraldes and Captain Harlock make cameo appearances. And rather than kill Count Mecha immediately on Earth, Tetsuro confronts him in the Time Castle on the Planet Heavy Melder.

 

WE LOSE - THIS IS GETTING SERIOUS!!

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The Galaxy Railways is a 26 episode science fiction anime series about flying trains set in the far reaches of space. It is licensed by Funimation Production Ltd. and produced by Leiji Matsumoto. It debuted on American TV in a syndicated FUNimation Channel programming block airing on CoLours TV on Monday, June 19, 2006. Currently, the series is still airing on the linear FUNimation Channel. Two sequels have been produced.

ONLY 15 LEFT - OUR 3rd REACH

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1st Season...
In the future, mankind will venture to the far reaches of the cosmos using technologically advanced trains. The fleet of the Galaxy Railways transports countless galactic citizens from one exotic planet to the next, protected by the Space Defence Force, or SDF, the elite force protecting the Railways Fleet against terrorists, meteor storms and malicious alien life.

In the beginning of the story, the main character, Manabu Yuuki, has always had dreams of joining the SDF, following in the footsteps of his father and brother, who died while serving in the SDF. Unfortunately, his mother is fed up with losing her family to the great space beyond and does what she can to deter him from following his dream. Despite this, Manabu is determined to join, and boards the train to Destiny Station, the story leads on from there.


NO! WE LOSE AGAIN!

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Now having joined the SDF, Manabu Yuuki now has to work among other new and familiar SDF members onboard the Big One. Which the team travels to the outer reaches of Space, combating terrorists to alien life invaders that may threaten the passengers of some of the trains. It is through these events that he learns how to respect his teammates and further develop a lasting friendship among them.

OUR LAST CHANCE

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In the beginning...
Giovanni lives with his terminally ill mother in a small town. One afternoon, as Giovanni fetches the milk he is delighted to see people preparing beautiful decorations for the Star Festival later that night. As he watches happily, Zanelli accompanied by a group of Giovanni's classmates appears out of the shadows. They spot him and start jeering, "Giovanni, a fisherman’s jacket is coming for you!". Giovanni feels his chest suddenly freeze. He runs away up a hill near the town. Miserable, he looks up at the night sky. "Milky Way Station! Milky Way Station!" Suddenly, without knowing how, Giovanni is travelling on a little train with his best friend Campanella. Campanella asks Giovanni a question: what is the best happiness? The two boys embark on an extraordinary adventure through the world of the Milky Way where all their perceptions are challenged.

MAYBE???


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Children who were on a ship that crashed into an iceberg (possibly the Titanic") get on the train at Aquila, suggesting to the readers that the train is transporting its passengers to their afterlife. The train arrives at the Southern Cross and all the other passengers get off the train, leaving only Giovanni and Campanella in the train. Giovanni promises Campanella to go on forever, together. But as the train approaches the Coalsack, Campanella disappears, leaving Giovanni behind.

Giovanni wakes up on top of the hill. He heads to the town, and finds out that Zanelli fell into the river from a boat. He was saved by Campanella who went into the water, but Campanella had not come up since then and is missing.

QUEEN PROMETHEUM SAVES THE GALAXY!!

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Galaxy Express 999

Adieu Galaxy Express 999 was a sequel to the movie version, which was released in 1981. Adieu presents an entirely new storyline, one taking place two years after the destruction of Andromeda. The machine empire now has even more of a stranglehold over the Galaxy. Rumors are afoot of Maetel being the new Prometheum. Tetsuro, a freedom fighter is shocked when a messenger brings him news - that the 999 is returning. Tetsuro narrowly makes his way to the 999 and departs Earth, now a battlefield.
 

GALAXY RAILWAY 1 - WE WIN AND ADVANCE TO THE FINAL GAME!!

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Although Tetsuro finds that Maetel isn't present on the 999, he does meet Metalmena, a machine woman who has replaced Claire. Also, a mysterious Ghost Train has been travelling the universe and nearly crashes into the 999. The 999 (which now has its own mind) then pouts that it never got overtaken by the Ghost Train. The 999 heads to the planet La Metal, which was actually the birthplace of Prometheum and Maetel. Here Tetsuro helps in the resistance, befriending a man named Meowdar. As the 999 departs, Maetel finally makes her appearance.

TIMED MISSION BEGINS - MISSILES LAUNCHED

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Shortly after leaving La Metal the 999 is encountered forced to dock at a station where Tetsuro meets the mysterious Faust. When Tetsuro attacks him, Faust causes Tetsuro to drop into a flashback where he must relive his mother's death. The 999 continues on to the planet Mosaic, the last stop before Great Andromeda, capital of the mechanized empire. Here Tetsuro finds the Ghost Train and is nearly killed.

181 SECONDS INTO PATROL

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The 999 finally makes its way to Great Andromeda where Faust greets Tetsuro once more. Maetel meanwhile travels down to the center of the planet where Prometheum's spirit still exists. Maetel is put in charge of the mechanized empire, just like the rumors said, and she reveals the horrible truth to Tetsuro and the others, that the energy the machine people use is actually drained from living human beings. Tetsuro is shocked to find his old friend Meowdar among the dead.

367 SECONDS & ALL IS CLEAR

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About this time a great comet, Siren the Witch approaches Great Andromeda, sucking up all machine energy. With Great Andromeda collapsing, the 999 is set to depart, but Tetsuro must face Faust one last time. After dealing Faust a fatal blow, it is revealed to Tetsuro that Faust is actually Tetsuro's father. The 999 heads back to La Metal where Maetel and Tetsuro separate once more.

545 SECONDS AND THE ENEMY APPROACHES!

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Galaxy Express 999: Eternal Fantasy

Released in 1998, the third movie takes place one year after the events of "Adieu", where Maetal and Tetsuro reunite to save the universe again from another evil. It is the shortest of the three, based on a portion of the recent series of Galaxy Express manga.

723 SECONDS - PREPARE FOR BATTLE!!

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Maetel Legend

This two-part OVA from 2000 serves as a prelude for Galaxy Express 999, explaining a lot of the series' backstory. Maetel (the protagonist) is actually the daughter of Queen Promethium of the Planet La Metal (both from Queen Millennia), a wandering planet, and one of the first groups of civilization that mechanized their body. As Queen Promethium became fearful of the natural decline of her people's lifespan on their freezing, orbit-less world, she decided to mechanize everything, believing the process to be beneficial and enabling the planet's citizens survive the harsh climate.

A MASSIVE EXPLOSION!!!

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Space Symphony Maetel

Following on from Maetel Legend, this 13-part series from 2004 reveals that the newly-created machine people of La Metal began to mechanize galaxy after galaxy against the will of many humans, and ended up creating rebellions and revolutions. Maetel is asked to return to La Metal to succeed her mother, only to discover the many hardships her mother has inflicted on the humans.

LEILA DESTINY DEFINES OUR DESTINY

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In this series, Captain Harlock and Emeraldas (Maetel's sister) also appear, and work together to assassinate Promethium, along with Maetel. Parallels with Galaxy Express 999 are prevalent. Instead of a boy who wants a mechanized body meeting her, she met a boy who has a grudge against Promethium and detests being mechanized. 

FLIP A COIN??

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Galaxy Railways: Letter From An Abandoned Planet

This series is also not licensed for USA but, was released in 2006-12-30 to 2007-01-05 (on SKY PerfectTV!) in Japan. The story takes place between Seasons 1 and 2 of Galaxy Railways: Crossroad to Eternity, and presumably after the events of Galaxy Express 999: Eternal Hope, where the Earth has since been destroyed. This series features Maetel, Tetsuro and the Conductor, with all the original voice actors from the Galaxy Express 999 series for all 3 characters.

For unknown reasons, this series started production earlier than Galaxy Railways: Crossroad to Eternity but was aired much later.
 

HEADS - WE WIN!

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Perhaps you wonder why there are so many different parts to this story. It is because there have been 100's of comics, TV series, and movies. Here is a partial list.

Manga series

  • First series, serialized in Hit Comics, 1977-1981
  • New series, serialized in Big Gold, 1996-current

Anime series

  • TV Series, 1978, 113 episodes + 4 TV special
  • Movie, Galaxy Express, 1979
  • Featurette, Galaxy Express 999 Glass no Clair (Glass-made Claire), 1980
  • Movie, Adieu Galaxy Express 999 Terminus Andromeda (aka Sayonara Galaxy Express 999), 1981
  • Movie, Galaxy Express 999 ~Eternal Fantasy~, 1998
WE HAVE MASTERED THE GALAXY RAILWAY!!!

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Well you can see in the picture above the final curtain has arrived and we have become Galaxy Railway Masters! WHAT AN AMAZING TRIP THIS HAS BEEN!! 


We are sure that we have provided enough information that you will clearly see this is the Pachinko machine for those that are excited about multiple Jackpot play!! It has been a real treat to play Galaxy Railway and discover it's amazing secrets. We have the greatest job in the world. Where else can you work, get paid, and play Pachinko all day?? NOWHERE!


SPECIFICATIONS

 


Every machine that arrives at our facility is cleaned and tested. Every function must work exactly per specifications. Once tested, each machine receives a bypass that activates the ball shooting mechanism. Next a UL approved heavy duty 5 amp transformer is installed. This has 110 volt input from your wall receptacle and output to the machine is 24 volt. This makes the Pachinko machine operate correctly and safely. Hard wood feet and a transformer mounting board are attached to the machine.  It is now ready for shipping.

The machine is approximately 33" high, 20" wide, 10" deep and weighs about 90 pounds. Included with your machine is 400 Authentic Japanese Pachinko Balls, Ball Container, Instructions and GUARANTEED to reach you in 100% WORKING ORDER!
 
You can click on the warranty tag on this page to verify our warranty terms and time limits.

These machines come with feet for table play but can be mounted on or in a wall just like they are in the Japanese Pachinko Parlors.




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